GeometryCollection.SelectInverseGeometry

GeometryCollection.SelectInverseGeometry

#Overview

name: GeometryCollection.SelectInverseGeometry

This variable is created as a Console Variable (cvar).

It is referenced in 2 C++ source files.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionEditorPlugin.cpp:102

Scope (from outer to inner):

file
function     void IGeometryCollectionEditorPlugin::StartupModule

Source code excerpt:

		));
		EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand(
			TEXT("GeometryCollection.SelectInverseGeometry"),
			TEXT("Deselect inverse of currently selected geometry in hierarchy."),
			FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(&FGeometryCollectionCommands::SelectInverseGeometry),
			ECVF_Default
		));
		EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand(
			TEXT("GeometryCollection.WriteToHeaderFile"),
			TEXT("Dump the contents of the collection to a header file. WARNING: The collection can be very large."),
			FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(&FGeometryCollectionCommands::WriteToHeaderFile),
			ECVF_Default
		));
		EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand(

#Loc: <Workspace>/Engine/Source/Editor/LevelEditor/Private/LevelEditorActions.cpp:3580

Scope (from outer to inner):

file
function     void FLevelEditorActionCallbacks::GeometryCollection_SelectInverseGeometry

Source code excerpt:

void FLevelEditorActionCallbacks::GeometryCollection_SelectInverseGeometry()
{
	GEditor->Exec(GetWorld(), TEXT("GeometryCollection.SelectInverseGeometry"));
}

bool FLevelEditorActionCallbacks::GeometryCollection_IsChecked()
{
	return true;
}