GeometryCollection.SetNamedAttributeValues
GeometryCollection.SetNamedAttributeValues
#Overview
name: GeometryCollection.SetNamedAttributeValues
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Command to set attributes within a named group.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionEditorPlugin.cpp:186
Scope (from outer to inner):
file
function void IGeometryCollectionEditorPlugin::StartupModule
Source code excerpt:
));
EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand(
TEXT("GeometryCollection.SetNamedAttributeValues"),
TEXT("Command to set attributes within a named group."),
FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(&FGeometryCollectionCommands::SetNamedAttributeValues),
ECVF_Default
));
}
// Map global level editor commands
FLevelEditorModule& LevelEditorModule = FModuleManager::Get().LoadModuleChecked<FLevelEditorModule>("LevelEditor");
TSharedRef<FUICommandList> CommandList = LevelEditorModule.GetGlobalLevelEditorActions();
CommandList->MapAction(
FGeometryCollectionSelectionCommands::Get().SelectAllGeometry,