GeometryCollection.WriteToHeaderFile

GeometryCollection.WriteToHeaderFile

#Overview

name: GeometryCollection.WriteToHeaderFile

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionEditorPlugin.cpp:108

Scope (from outer to inner):

file
function     void IGeometryCollectionEditorPlugin::StartupModule

Source code excerpt:

		));
		EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand(
			TEXT("GeometryCollection.WriteToHeaderFile"),
			TEXT("Dump the contents of the collection to a header file. WARNING: The collection can be very large."),
			FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(&FGeometryCollectionCommands::WriteToHeaderFile),
			ECVF_Default
		));
		EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand(
			TEXT("GeometryCollection.WriteToOBJFile"),
			TEXT("Dump the contents of the collection to an OBJ file. WARNING: The collection can be very large."),
			FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(&FGeometryCollectionCommands::WriteToOBJFile),
			ECVF_Default
		));
		EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand(