gpad.DefaultLeftStickInnerDeadZone

gpad.DefaultLeftStickInnerDeadZone

#Overview

name: gpad.DefaultLeftStickInnerDeadZone

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Projects/Lyra/Config/DefaultEngine.ini:154, section: [ConsoleVariables]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Projects/Lyra/Source/LyraGame/Settings/LyraSettingsShared.cpp:21

Scope (from outer to inner):

file
namespace    LyraSettingsSharedCVars

Source code excerpt:

	static float DefaultGamepadLeftStickInnerDeadZone = 0.25f;
	static FAutoConsoleVariableRef CVarGamepadLeftStickInnerDeadZone(
		TEXT("gpad.DefaultLeftStickInnerDeadZone"),
		DefaultGamepadLeftStickInnerDeadZone,
		TEXT("Gamepad left stick inner deadzone")
	);

	static float DefaultGamepadRightStickInnerDeadZone = 0.25f;
	static FAutoConsoleVariableRef CVarGamepadRightStickInnerDeadZone(