grass.CullDistanceScale

grass.CullDistanceScale

#Overview

name: grass.CullDistanceScale

The value of this variable can be defined or overridden in .ini config files. 6 .ini config files referencing this setting variable.

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/Android/AndroidScalability.ini:11, section: [FoliageQuality@1]

Location: <Workspace>/Engine/Config/Android/AndroidScalability.ini:16, section: [FoliageQuality@2]

Location: <Workspace>/Engine/Config/Android/AndroidScalability.ini:21, section: [FoliageQuality@3]

Location: <Workspace>/Engine/Config/IOS/IOSScalability.ini:11, section: [FoliageQuality@1]

Location: <Workspace>/Engine/Config/IOS/IOSScalability.ini:16, section: [FoliageQuality@2]

Location: <Workspace>/Engine/Config/IOS/IOSScalability.ini:21, section: [FoliageQuality@3]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp:137

Scope: file

Source code excerpt:

float GGrassCullDistanceScale = 1;
static FAutoConsoleVariableRef CVarGrassCullDistanceScale(
	TEXT("grass.CullDistanceScale"),
	GGrassCullDistanceScale,
	TEXT("Multiplier on all grass cull distances."),
	ECVF_Scalability);

int32 GGrassEnable = 1;
static FAutoConsoleVariableRef CVarGrassEnable(