grass.DiscardDataOnLoad

grass.DiscardDataOnLoad

#Overview

name: grass.DiscardDataOnLoad

The value of this variable can be defined or overridden in .ini config files. 2 .ini config files referencing this setting variable.

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Projects/Lyra/Config/DefaultDeviceProfiles.ini:114, section: [IOS_Mid DeviceProfile]

Location: <Workspace>/Projects/Lyra/Config/DefaultDeviceProfiles.ini:527, section: [Android_Mid DeviceProfile]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp:150

Scope: file

Source code excerpt:

static int32 GGrassDiscardDataOnLoad = 0;
static FAutoConsoleVariableRef CVarGrassDiscardDataOnLoad(
	TEXT("grass.DiscardDataOnLoad"),
	GGrassDiscardDataOnLoad,
	TEXT("1: Discard grass data on load (disables grass); 0: Keep grass data (requires reloading level)"),
	ECVF_Scalability);

static int32 GCullSubsections = 1;
static FAutoConsoleVariableRef CVarCullSubsections(