grass.GrassCreationPrioritizedMultipler

grass.GrassCreationPrioritizedMultipler

#Overview

name: grass.GrassCreationPrioritizedMultipler

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp:193

Scope: file

Source code excerpt:

static int32 GGrassCreationPrioritizedMultipler = 4;
static FAutoConsoleVariableRef CVarGrassCreationPrioritizedMultipler(
	TEXT("grass.GrassCreationPrioritizedMultipler"),
	GGrassCreationPrioritizedMultipler,
	TEXT("Multiplier applied to MaxCreatePerFrame and MaxAsyncTasks when grass creation is prioritized."));

static int32 GGrassUpdateAllOnRebuild = 0;
static FAutoConsoleVariableRef CVarUpdateAllOnRebuild(
	TEXT("grass.UpdateAllOnRebuild"),