grass.GrassMap.GuardBandDiscardMultiplier
grass.GrassMap.GuardBandDiscardMultiplier
#Overview
name: grass.GrassMap.GuardBandDiscardMultiplier
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Used to control discarding in the grass map runtime generation system. Approximate range, 1-4. Multiplied by the cull distance to control when we discard grass maps.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeGrassMapsBuilder.cpp:98
Scope: file
Source code excerpt:
static float GGrassMapGuardBandDiscardMultiplier = 1.6f;
static FAutoConsoleVariableRef CVarGrassMapGuardBandDiscardMultiplier(
TEXT("grass.GrassMap.GuardBandDiscardMultiplier"),
GGrassMapGuardBandDiscardMultiplier,
TEXT("Used to control discarding in the grass map runtime generation system. Approximate range, 1-4. Multiplied by the cull distance to control when we discard grass maps."));
DECLARE_CYCLE_STAT(TEXT("Update Component GrassMap "), STAT_UpdateComponentGrassMaps, STATGROUP_Foliage);
DECLARE_CYCLE_STAT(TEXT("Prioritize Pending GrassMaps"), STAT_PrioritizePendingGrassMaps, STATGROUP_Foliage);
DECLARE_CYCLE_STAT(TEXT("Render GrassMap"), STAT_RenderGrassMap, STATGROUP_Foliage);