grass.GrassMap.GuardBandDiscardMultiplier

grass.GrassMap.GuardBandDiscardMultiplier

#Overview

name: grass.GrassMap.GuardBandDiscardMultiplier

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeGrassMapsBuilder.cpp:98

Scope: file

Source code excerpt:

static float GGrassMapGuardBandDiscardMultiplier = 1.6f;
static FAutoConsoleVariableRef CVarGrassMapGuardBandDiscardMultiplier(
	TEXT("grass.GrassMap.GuardBandDiscardMultiplier"),
	GGrassMapGuardBandDiscardMultiplier,
	TEXT("Used to control discarding in the grass map runtime generation system. Approximate range, 1-4. Multiplied by the cull distance to control when we discard grass maps."));

DECLARE_CYCLE_STAT(TEXT("Update Component GrassMap "), STAT_UpdateComponentGrassMaps, STATGROUP_Foliage);
DECLARE_CYCLE_STAT(TEXT("Prioritize Pending GrassMaps"), STAT_PrioritizePendingGrassMaps, STATGROUP_Foliage);
DECLARE_CYCLE_STAT(TEXT("Render GrassMap"), STAT_RenderGrassMap, STATGROUP_Foliage);