grass.GrassMap.MaxComponentsRendering
grass.GrassMap.MaxComponentsRendering
#Overview
name: grass.GrassMap.MaxComponentsRendering
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
How many landscape components can be rendering grass maps at once, when using amortized runtime generation.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeGrassMapsBuilder.cpp:68
Scope: file
Source code excerpt:
#endif // WITH_EDITOR
static FAutoConsoleVariableRef CVarGrassMapMaxComponentsRendering(
TEXT("grass.GrassMap.MaxComponentsRendering"),
GGrassMapMaxComponentsRendering,
TEXT("How many landscape components can be rendering grass maps at once, when using amortized runtime generation."));
static int32 GGrassMapMaxComponentsForBlockingUpdate = 6;
static FAutoConsoleVariableRef CVarGrassMapMaxComponentsForBlockingUpdate(
TEXT("grass.GrassMap.MaxComponentsForBlockingUpdate"),