grass.GuardBandMultiplier
grass.GuardBandMultiplier
#Overview
name: grass.GuardBandMultiplier
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Used to control discarding in the grass system. Approximate range, 1-4. Multiplied by the cull distance to control when we add grass components.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp:88
Scope: file
Source code excerpt:
static float GGuardBandMultiplier = 1.3f;
static FAutoConsoleVariableRef CVarGuardBandMultiplier(
TEXT("grass.GuardBandMultiplier"),
GGuardBandMultiplier,
TEXT("Used to control discarding in the grass system. Approximate range, 1-4. Multiplied by the cull distance to control when we add grass components."));
static float GGuardBandDiscardMultiplier = 1.4f;
static FAutoConsoleVariableRef CVarGuardBandDiscardMultiplier(
TEXT("grass.GuardBandDiscardMultiplier"),