grass.MaxInstancesPerComponent

grass.MaxInstancesPerComponent

#Overview

name: grass.MaxInstancesPerComponent

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp:118

Scope: file

Source code excerpt:

static int32 GMaxInstancesPerComponent = 65536;
static FAutoConsoleVariableRef CVarMaxInstancesPerComponent(
	TEXT("grass.MaxInstancesPerComponent"),
	GMaxInstancesPerComponent,
	TEXT("Used to control the number of grass components created. More can be more efficient, but can be hitchy as new components come into range"));

static int32 GMaxAsyncTasks = 4;
static FAutoConsoleVariableRef CVarMaxAsyncTasks(
	TEXT("grass.MaxAsyncTasks"),