grass.MaxInstancesPerComponent
grass.MaxInstancesPerComponent
#Overview
name: grass.MaxInstancesPerComponent
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Used to control the number of grass components created. More can be more efficient, but can be hitchy as new components come into range
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp:118
Scope: file
Source code excerpt:
static int32 GMaxInstancesPerComponent = 65536;
static FAutoConsoleVariableRef CVarMaxInstancesPerComponent(
TEXT("grass.MaxInstancesPerComponent"),
GMaxInstancesPerComponent,
TEXT("Used to control the number of grass components created. More can be more efficient, but can be hitchy as new components come into range"));
static int32 GMaxAsyncTasks = 4;
static FAutoConsoleVariableRef CVarMaxAsyncTasks(
TEXT("grass.MaxAsyncTasks"),