grass.PrerenderGrassmaps
grass.PrerenderGrassmaps
#Overview
name: grass.PrerenderGrassmaps
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
1: Pre-render grass maps for all components in the editor; 0: Generate grass maps on demand while moving through the editor
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp:169
Scope: file
Source code excerpt:
static int32 GPrerenderGrassmaps = 1;
static FAutoConsoleVariableRef CVarPrerenderGrassmaps(
TEXT("grass.PrerenderGrassmaps"),
GPrerenderGrassmaps,
TEXT("1: Pre-render grass maps for all components in the editor; 0: Generate grass maps on demand while moving through the editor"));
static int32 GDisableDynamicShadows = 0;
static FAutoConsoleVariableRef CVarDisableDynamicShadows(
TEXT("grass.DisableDynamicShadows"),