grass.PrerenderGrassmaps

grass.PrerenderGrassmaps

#Overview

name: grass.PrerenderGrassmaps

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp:169

Scope: file

Source code excerpt:

static int32 GPrerenderGrassmaps = 1;
static FAutoConsoleVariableRef CVarPrerenderGrassmaps(
	TEXT("grass.PrerenderGrassmaps"),
	GPrerenderGrassmaps,
	TEXT("1: Pre-render grass maps for all components in the editor; 0: Generate grass maps on demand while moving through the editor"));

static int32 GDisableDynamicShadows = 0;
static FAutoConsoleVariableRef CVarDisableDynamicShadows(
	TEXT("grass.DisableDynamicShadows"),