grass.UpdateAllOnRebuild

grass.UpdateAllOnRebuild

#Overview

name: grass.UpdateAllOnRebuild

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp:199

Scope: file

Source code excerpt:

static int32 GGrassUpdateAllOnRebuild = 0;
static FAutoConsoleVariableRef CVarUpdateAllOnRebuild(
	TEXT("grass.UpdateAllOnRebuild"),
	GGrassUpdateAllOnRebuild,
	TEXT(""));

#if RHI_RAYTRACING
static TAutoConsoleVariable<int32> CVarRayTracingLandscapeGrass(
	TEXT("r.RayTracing.Geometry.LandscapeGrass"),