grass.UpdateAllOnRebuild
grass.UpdateAllOnRebuild
#Overview
name: grass.UpdateAllOnRebuild
This variable is created as a Console Variable (cvar).
- type:
Var
- help: ``
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp:199
Scope: file
Source code excerpt:
static int32 GGrassUpdateAllOnRebuild = 0;
static FAutoConsoleVariableRef CVarUpdateAllOnRebuild(
TEXT("grass.UpdateAllOnRebuild"),
GGrassUpdateAllOnRebuild,
TEXT(""));
#if RHI_RAYTRACING
static TAutoConsoleVariable<int32> CVarRayTracingLandscapeGrass(
TEXT("r.RayTracing.Geometry.LandscapeGrass"),