Implementation
Implementation
#Overview
name: Implementation
The value of this variable can be defined or overridden in .ini config files. 3
.ini config files referencing this setting variable.
It is referenced in 299
C++ source files.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseGame.ini:196, section: [/Script/AIModule.AISenseConfig_Hearing]
- INI Section:
/Script/AIModule.AISenseConfig_Hearing
- Raw value:
Class'/Script/AIModule.AISense_Hearing'
- Is Array:
False
Location: <Workspace>/Engine/Config/BaseGame.ini:201, section: [/Script/AIModule.AISenseConfig_Sight]
- INI Section:
/Script/AIModule.AISenseConfig_Sight
- Raw value:
Class'/Script/AIModule.AISense_Sight'
- Is Array:
False
Location: <Workspace>/Engine/Config/BaseGame.ini:209, section: [/Script/AIModule.AISenseConfig_Damage]
- INI Section:
/Script/AIModule.AISenseConfig_Damage
- Raw value:
Class'/Script/AIModule.AISense_Damage'
- Is Array:
False
#References in C++ code
The name of this variable is too overloaded. There are many C++ source code (299
callsites) referencing the name of this variable. We have to skip these details.