IncludeCamera

IncludeCamera

#Overview

name: IncludeCamera

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Plugins/Enterprise/DatasmithImporter/Config/BaseDatasmithImporter.ini:16, section: [FileProducerImportOptions]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/DatasmithFileProducer.cpp:1952

Scope (from outer to inner):

file
function     void UDatasmithFileProducer::LoadDefaultSettings

Source code excerpt:

		GConfig->GetBool( ImportSectionName, TEXT("IncludeMaterial"), DefaultImportOptions.bIncludeMaterial, DatasmithImporterIni);
		GConfig->GetBool( ImportSectionName, TEXT("IncludeLight"), DefaultImportOptions.bIncludeLight, DatasmithImporterIni);
		GConfig->GetBool( ImportSectionName, TEXT("IncludeCamera"), DefaultImportOptions.bIncludeCamera, DatasmithImporterIni);
		GConfig->GetBool( ImportSectionName, TEXT("IncludeAnimation"), DefaultImportOptions.bIncludeAnimation, DatasmithImporterIni);

		FString SceneHandling = GConfig->GetStr( ImportSectionName, TEXT("SceneHandling"), DatasmithImporterIni);
		if(SceneHandling == TEXT("NewLevel"))
		{
			DefaultImportOptions.SceneHandling =  EDatasmithImportScene::NewLevel;