IncludeGeometry

IncludeGeometry

#Overview

name: IncludeGeometry

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Plugins/Enterprise/DatasmithImporter/Config/BaseDatasmithImporter.ini:13, section: [FileProducerImportOptions]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/DatasmithFileProducer.cpp:1949

Scope (from outer to inner):

file
function     void UDatasmithFileProducer::LoadDefaultSettings

Source code excerpt:

	if(GConfig->DoesSectionExist( ImportSectionName, DatasmithImporterIni ))
	{
		GConfig->GetBool( ImportSectionName, TEXT("IncludeGeometry"), DefaultImportOptions.bIncludeGeometry, DatasmithImporterIni);
		GConfig->GetBool( ImportSectionName, TEXT("IncludeMaterial"), DefaultImportOptions.bIncludeMaterial, DatasmithImporterIni);
		GConfig->GetBool( ImportSectionName, TEXT("IncludeLight"), DefaultImportOptions.bIncludeLight, DatasmithImporterIni);
		GConfig->GetBool( ImportSectionName, TEXT("IncludeCamera"), DefaultImportOptions.bIncludeCamera, DatasmithImporterIni);
		GConfig->GetBool( ImportSectionName, TEXT("IncludeAnimation"), DefaultImportOptions.bIncludeAnimation, DatasmithImporterIni);

		FString SceneHandling = GConfig->GetStr( ImportSectionName, TEXT("SceneHandling"), DatasmithImporterIni);