IniParent
IniParent
#Overview
name: IniParent
The value of this variable can be defined or overridden in .ini config files. 6
.ini config files referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/Linux/DataDrivenPlatformInfo.ini:2, section: [DataDrivenPlatformInfo]
- INI Section:
DataDrivenPlatformInfo
- Raw value:
Unix
- Is Array:
False
Location: <Workspace>/Engine/Config/LinuxArm64/DataDrivenPlatformInfo.ini:2, section: [DataDrivenPlatformInfo]
- INI Section:
DataDrivenPlatformInfo
- Raw value:
Unix
- Is Array:
False
Location: <Workspace>/Engine/Config/TVOS/DataDrivenPlatformInfo.ini:3, section: [DataDrivenPlatformInfo]
- INI Section:
DataDrivenPlatformInfo
- Raw value:
IOS
- Is Array:
False
Location: <Workspace>/Engine/Config/Unix/DataDrivenPlatformInfo.ini:3, section: [DataDrivenPlatformInfo]
- INI Section:
DataDrivenPlatformInfo
- Raw value:
VulkanPC
- Is Array:
False
Location: <Workspace>/Engine/Config/Windows/DataDrivenPlatformInfo.ini:3, section: [DataDrivenPlatformInfo]
- INI Section:
DataDrivenPlatformInfo
- Raw value:
VulkanPC
- Is Array:
False
Location: <Workspace>/Engine/Platforms/VisionOS/Config/DataDrivenPlatformInfo.ini:3, section: [DataDrivenPlatformInfo]
- INI Section:
DataDrivenPlatformInfo
- Raw value:
IOS
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Core/Private/Misc/DataDrivenPlatformInfoRegistry.cpp:440
Scope (from outer to inner):
file
function const TMap<FName, FDataDrivenPlatformInfo>& FDataDrivenPlatformInfoRegistry::GetAllPlatformInfos
Source code excerpt:
// get the parent to build list later
FString IniParent;
IniFile.GetString(TEXT("DataDrivenPlatformInfo"), TEXT("IniParent"), IniParent);
IniParents.Add(PlatformString, IniParent);
// get platform name aliases
FString PlatformNameAliasesStr;
IniFile.GetString(TEXT("DataDrivenPlatformInfo"), TEXT("PlatformNameAliases"), PlatformNameAliasesStr);
TArray<FString> PlatformNameAliases;
PlatformNameAliasesStr.ParseIntoArrayWS(PlatformNameAliases, TEXT(","));