Input.-action
Input.-action
#Overview
name: Input.-action
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Stop forcing the named action value each frame
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Private/EnhancedInputModule.cpp:248
Scope (from outer to inner):
file
function void FEnhancedInputModule::StartupModule
Source code excerpt:
ConsoleCommands.Add(IConsoleManager::Get().RegisterConsoleCommand(
TEXT("Input.-action"),
TEXT("Stop forcing the named action value each frame"),
FConsoleCommandWithWorldAndArgsDelegate::CreateRaw(this, &FEnhancedInputModule::DisableForcedAction),
ECVF_Cheat
));
ConsoleCommands.Add(IConsoleManager::Get().RegisterConsoleCommand(
TEXT("Input.+key"),
TEXT("Provide the named key with a constant input value each frame"),
FConsoleCommandWithWorldAndArgsDelegate::CreateRaw(this, &FEnhancedInputModule::EnableForcedKey),
ECVF_Cheat
));