Input.-action

Input.-action

#Overview

name: Input.-action

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Private/EnhancedInputModule.cpp:248

Scope (from outer to inner):

file
function     void FEnhancedInputModule::StartupModule

Source code excerpt:


		ConsoleCommands.Add(IConsoleManager::Get().RegisterConsoleCommand(
			TEXT("Input.-action"),
			TEXT("Stop forcing the named action value each frame"),
			FConsoleCommandWithWorldAndArgsDelegate::CreateRaw(this, &FEnhancedInputModule::DisableForcedAction),
			ECVF_Cheat
		));

		ConsoleCommands.Add(IConsoleManager::Get().RegisterConsoleCommand(
			TEXT("Input.+key"),
			TEXT("Provide the named key with a constant input value each frame"),
			FConsoleCommandWithWorldAndArgsDelegate::CreateRaw(this, &FEnhancedInputModule::EnableForcedKey),
			ECVF_Cheat
		));