Input.-key

Input.-key

#Overview

name: Input.-key

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Private/EnhancedInputModule.cpp:262

Scope (from outer to inner):

file
function     void FEnhancedInputModule::StartupModule

Source code excerpt:


		ConsoleCommands.Add(IConsoleManager::Get().RegisterConsoleCommand(
			TEXT("Input.-key"),
			TEXT("Stop forcing the named key each frame"),
			FConsoleCommandWithWorldAndArgsDelegate::CreateRaw(this, &FEnhancedInputModule::DisableForcedKey),
			ECVF_Cheat
		));
	}
}

void FEnhancedInputModule::ShutdownModule()
{
	// Unregister console commands
	for (IConsoleCommand* Command : ConsoleCommands)