InvestigateRenderAsset
InvestigateRenderAsset
#Overview
name: InvestigateRenderAsset
This variable is created as a Console Variable (cvar).
- type:
Exec
- help:
Sorry: Exec commands have no help
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Streaming/StreamingManagerTexture.cpp:2972
Scope: file
Source code excerpt:
}
else if (FParse::Command(&Cmd,TEXT("InvestigateTexture"))
|| FParse::Command(&Cmd, TEXT("InvestigateRenderAsset")))
{
return HandleInvestigateRenderAssetCommand( Cmd, Ar, InWorld );
}
else if (FParse::Command(&Cmd,TEXT("ListMaterialsWithMissingTextureStreamingData")))
{
Ar.Logf(TEXT("Listing all materials with not texture streaming data."));