landscape.AllowPhysicsStripping

landscape.AllowPhysicsStripping

#Overview

name: landscape.AllowPhysicsStripping

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeCollision.cpp:103

Scope: file

Source code excerpt:


static FAutoConsoleVariable CVarAllowPhysicsStripping(
	TEXT("landscape.AllowPhysicsStripping"),
	true,
	TEXT("Enables the conditional stripping of physics data during cook.  Disabling this means the bStripPhysicsWhenCooked* will be ignored."));

#if ENABLE_COOK_STATS
namespace LandscapeCollisionCookStats
{