landscape.ForceInvalidateNaniteOnLoad

landscape.ForceInvalidateNaniteOnLoad

#Overview

name: landscape.ForceInvalidateNaniteOnLoad

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/Landscape.cpp:182

Scope: file

Source code excerpt:


static FAutoConsoleVariable CVarForceInvalidateNaniteOnLoad(
	TEXT("landscape.ForceInvalidateNaniteOnLoad"),
	false,
	TEXT("Trigger a rebuild of Nanite representation on load (for debugging purposes)"));

static FAutoConsoleVariable CVarSilenceSharedPropertyDeprecationFixup(
	TEXT("landscape.SilenceSharedPropertyDeprecationFixup"),
	true,