landscape.ForceInvalidateNaniteOnLoad
landscape.ForceInvalidateNaniteOnLoad
#Overview
name: landscape.ForceInvalidateNaniteOnLoad
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Trigger a rebuild of Nanite representation on load (for debugging purposes)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/Landscape.cpp:182
Scope: file
Source code excerpt:
static FAutoConsoleVariable CVarForceInvalidateNaniteOnLoad(
TEXT("landscape.ForceInvalidateNaniteOnLoad"),
false,
TEXT("Trigger a rebuild of Nanite representation on load (for debugging purposes)"));
static FAutoConsoleVariable CVarSilenceSharedPropertyDeprecationFixup(
TEXT("landscape.SilenceSharedPropertyDeprecationFixup"),
true,