landscape.HeightmapCompressionMode
landscape.HeightmapCompressionMode
#Overview
name: landscape.HeightmapCompressionMode
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Defines whether compression is applied to landscapes.\n 0: use the per-landscape setting bUseCompressedHeightmapStorage (default)\n 1: force enable heightmap compression on all landscapes\n -1: force disable heightmap compression on all landscapes\n
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/Landscape.cpp:208
Scope: file
Source code excerpt:
int32 GLandscapeHeightmapCompressionMode = 0;
static FAutoConsoleVariableRef CVarLandscapeHeightmapCompressionMode(
TEXT("landscape.HeightmapCompressionMode"),
GLandscapeHeightmapCompressionMode,
TEXT("Defines whether compression is applied to landscapes.\n")
TEXT(" 0: use the per-landscape setting bUseCompressedHeightmapStorage (default)\n")
TEXT(" 1: force enable heightmap compression on all landscapes\n")
TEXT(" -1: force disable heightmap compression on all landscapes\n"),
ECVF_Preview | ECVF_ReadOnly);