landscape.HeightmapCompressionMode

landscape.HeightmapCompressionMode

#Overview

name: landscape.HeightmapCompressionMode

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/Landscape.cpp:208

Scope: file

Source code excerpt:

int32 GLandscapeHeightmapCompressionMode = 0;
static FAutoConsoleVariableRef CVarLandscapeHeightmapCompressionMode(
	TEXT("landscape.HeightmapCompressionMode"),
	GLandscapeHeightmapCompressionMode,
	TEXT("Defines whether compression is applied to landscapes.\n")
	TEXT(" 0: use the per-landscape setting bUseCompressedHeightmapStorage (default)\n")
	TEXT(" 1: force enable heightmap compression on all landscapes\n")
	TEXT(" -1: force disable heightmap compression on all landscapes\n"),
	ECVF_Preview | ECVF_ReadOnly);