landscape.MobileWeightTextureArray

landscape.MobileWeightTextureArray

#Overview

name: landscape.MobileWeightTextureArray

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeUtils.cpp:267

Scope (from outer to inner):

file
namespace    UE::Landscape

Source code excerpt:

int32 LandscapeMobileWeightTextureArray = 0;
static FAutoConsoleVariableRef CVarLandscapeMobileWeightTextureArray(
	TEXT("landscape.MobileWeightTextureArray"),
	LandscapeMobileWeightTextureArray,
	TEXT("Use Texture Arrays for weights on Mobile platforms"),
	ECVF_ReadOnly);

bool IsMobileWeightmapTextureArrayEnabled()
{