landscape.MobileWeightTextureArray
landscape.MobileWeightTextureArray
#Overview
name: landscape.MobileWeightTextureArray
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Use Texture Arrays for weights on Mobile platforms
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeUtils.cpp:267
Scope (from outer to inner):
file
namespace UE::Landscape
Source code excerpt:
int32 LandscapeMobileWeightTextureArray = 0;
static FAutoConsoleVariableRef CVarLandscapeMobileWeightTextureArray(
TEXT("landscape.MobileWeightTextureArray"),
LandscapeMobileWeightTextureArray,
TEXT("Use Texture Arrays for weights on Mobile platforms"),
ECVF_ReadOnly);
bool IsMobileWeightmapTextureArrayEnabled()
{