landscape.Nanite.AsyncDebugWait

landscape.Nanite.AsyncDebugWait

#Overview

name: landscape.Nanite.AsyncDebugWait

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/Landscape.cpp:171

Scope: file

Source code excerpt:

float LandscapeNaniteAsyncDebugWait = 0.0f;
static FAutoConsoleVariableRef CVarNaniteAsyncDebugWait(
	TEXT("landscape.Nanite.AsyncDebugWait"),
	LandscapeNaniteAsyncDebugWait,
	TEXT("Time in seconds to pause the async Nanite build. Used for debugging"));

float LandscapeNaniteBuildLag = 0.25f;
static FAutoConsoleVariableRef CVarNaniteUpdateLag(
	TEXT("landscape.Nanite.UpdateLag"),