landscape.Nanite.AsyncDebugWait
landscape.Nanite.AsyncDebugWait
#Overview
name: landscape.Nanite.AsyncDebugWait
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Time in seconds to pause the async Nanite build. Used for debugging
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/Landscape.cpp:171
Scope: file
Source code excerpt:
float LandscapeNaniteAsyncDebugWait = 0.0f;
static FAutoConsoleVariableRef CVarNaniteAsyncDebugWait(
TEXT("landscape.Nanite.AsyncDebugWait"),
LandscapeNaniteAsyncDebugWait,
TEXT("Time in seconds to pause the async Nanite build. Used for debugging"));
float LandscapeNaniteBuildLag = 0.25f;
static FAutoConsoleVariableRef CVarNaniteUpdateLag(
TEXT("landscape.Nanite.UpdateLag"),