landscape.UpdateProxyActorRenderMethodOnTickAtRuntime

landscape.UpdateProxyActorRenderMethodOnTickAtRuntime

#Overview

name: landscape.UpdateProxyActorRenderMethodOnTickAtRuntime

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeSubsystem.cpp:58

Scope: file

Source code excerpt:

static bool GUpdateProxyActorRenderMethodOnTickAtRuntime = false;
static FAutoConsoleVariableRef CVarUpdateProxyActorRenderMethodUpdateOnTickAtRuntime(
	TEXT("landscape.UpdateProxyActorRenderMethodOnTickAtRuntime"),
	GUpdateProxyActorRenderMethodOnTickAtRuntime,
	TEXT("Update landscape proxy's rendering method (nanite enabled) when ticked. Always enabled in editor."));

extern int32 GGrassMapUseRuntimeGeneration;

DECLARE_CYCLE_STAT(TEXT("LandscapeSubsystem Tick"), STAT_LandscapeSubsystemTick, STATGROUP_Landscape);