LazyInit
LazyInit
#Overview
name: LazyInit
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEngine.ini:1461, section: [Core.ContentVirtualization]
- INI Section:
Core.ContentVirtualization
- Raw value:
False
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Core/Private/Virtualization/VirtualizationSystem.cpp:221
Scope (from outer to inner):
file
namespace UE::Virtualization
function bool ShouldLazyInitializeSystem
Source code excerpt:
{
bool bLazyInit = false;
ConfigFile.GetBool(TEXT("Core.ContentVirtualization"), TEXT("LazyInit"), bLazyInit);
if (bLazyInit)
{
UE_LOG(LogVirtualization, Display, TEXT("The virtualization system will lazy initialize due to the ini file option"));
return true;
}