LevelEditor.ToggleImmersive
LevelEditor.ToggleImmersive
#Overview
name: LevelEditor.ToggleImmersive
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Toggle \'Immersive Mode\' for the active level editing viewport
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/LevelEditor/Private/LevelEditor.cpp:87
Scope (from outer to inner):
file
function FLevelEditorModule::FLevelEditorModule
Source code excerpt:
FLevelEditorModule::FLevelEditorModule()
: ToggleImmersiveConsoleCommand(
TEXT( "LevelEditor.ToggleImmersive" ),
TEXT( "Toggle 'Immersive Mode' for the active level editing viewport" ),
FConsoleCommandDelegate::CreateRaw( this, &FLevelEditorModule::ToggleImmersiveOnActiveLevelViewport ) )
{
}