LevelSequence.InvalidBindingTagWarnings

LevelSequence.InvalidBindingTagWarnings

#Overview

name: LevelSequence.InvalidBindingTagWarnings

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActor.cpp:29

Scope (from outer to inner):

file
namespace    LevelSequenceActorCVars

Source code excerpt:

	static bool bInvalidBindingTagWarnings = true;
	static FAutoConsoleVariableRef CVarInvalidBindingTagWarnings(
		TEXT("LevelSequence.InvalidBindingTagWarnings"),
		bInvalidBindingTagWarnings,
		TEXT("Whether to emit a warning when invalid object binding tags are used to override bindings or not.\n"),
		ECVF_Default);

	static bool bMarkSequencePlayerAsGarbageOnDestroy = true;
	static FAutoConsoleVariableRef CVarMarkSequencePlayerAsGarbageOnDestroy(