LevelStreaming.Profiling.LateStreamingDistanceSquared

LevelStreaming.Profiling.LateStreamingDistanceSquared

#Overview

name: LevelStreaming.Profiling.LateStreamingDistanceSquared

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/ProfilingDebugging/LevelStreamingProfilingSubsystem.cpp:43

Scope: file

Source code excerpt:

static float GLateStreamingDistanceSquared = 0.0f;
static FAutoConsoleVariableRef CVarLateStreamingDistanceSquared(
	TEXT("LevelStreaming.Profiling.LateStreamingDistanceSquared"),
	GLateStreamingDistanceSquared,
	TEXT("The squared distance (e.g. from world partition cell bounds) below which a level is considered to have streamed in late."),
	ECVF_Default
);

ULevelStreamingProfilingSubsystem::ULevelStreamingProfilingSubsystem(const FObjectInitializer& ObjectInitializer)