LicensingTerms
LicensingTerms
#Overview
name: LicensingTerms
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseGame.ini:77, section: [/Script/EngineSettings.GeneralProjectSettings]
- INI Section:
/Script/EngineSettings.GeneralProjectSettings
- Raw value: ``
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/EngineSettings/Classes/GeneralProjectSettings.h:37
Scope (from outer to inner):
file
class class UGeneralProjectSettings : public UObject
Source code excerpt:
/** The project's licensing terms. */
UPROPERTY(config, EditAnywhere, Category=Legal)
FString LicensingTerms;
/** The project's privacy policy. */
UPROPERTY(config, EditAnywhere, Category=Legal)
FString PrivacyPolicy;
/** The project's unique identifier. */