LIGHT
LIGHT
#Overview
name: LIGHT
This variable is created as a Console Variable (cvar).
- type:
Exec
- help:
Sorry: Exec commands have no help
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp:5611
Scope (from outer to inner):
file
function bool UEditorEngine::Exec_Editor
Source code excerpt:
// LIGHT
//
else if( FParse::Command( &Str, TEXT("LIGHT") ) )
{
return CommandIsDeprecated( *CommandTemp, Ar );
}
//------------------------------------------------------------------------------------
// MAP
//