ListLoadedPackages
ListLoadedPackages
#Overview
name: ListLoadedPackages
This variable is created as a Console Variable (cvar).
- type:
Exec
- help:
Sorry: Exec commands have no help
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:5144
Scope: file
Source code excerpt:
}
// we can't always do an obj linkers, as cooked games have their linkers tossed out. So we need to look at the actual packages which are loaded
else if( FParse::Command( &Cmd, TEXT("ListLoadedPackages") ) )
{
return HandleListLoadedPackagesCommand( Cmd, Ar );
}
else if( FParse::Command( &Cmd,TEXT("MEM")) )
{
return HandleMemCommand( Cmd, Ar );