ListOrphanClasses
ListOrphanClasses
#Overview
name: ListOrphanClasses
This variable is created as a Console Variable (cvar).
- type:
Exec
- help:
Sorry: Exec commands have no help
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp:8452
Scope (from outer to inner):
file
function bool FBlueprintEditorUtils::KismetDiagnosticExec
Source code excerpt:
}
}
else if (FParse::Command(&Str, TEXT("ListOrphanClasses")))
{
UE_LOG(LogBlueprintDebug, Log, TEXT("--- LISTING ORPHANED CLASSES ---"));
for( TObjectIterator<UClass> it; it; ++it )
{
UClass* CurrClass = *it;
if( CurrClass->ClassGeneratedBy != nullptr && CurrClass->GetOutermost() != GetTransientPackage() )