LiveCoding.Compile

LiveCoding.Compile

#Overview

name: LiveCoding.Compile

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Developer/Windows/LiveCoding/Private/LiveCodingModule.cpp:417

Scope (from outer to inner):

file
function     void FLiveCodingModule::StartupModule

Source code excerpt:


	CompileCommand = ConsoleManager.RegisterConsoleCommand(
		TEXT("LiveCoding.Compile"),
		TEXT("Initiates a live coding compile"),
		FConsoleCommandDelegate::CreateLambda([this] { Compile(ELiveCodingCompileFlags::None, nullptr); }),
		ECVF_Cheat
	);

#if IS_MONOLITHIC
	FString DefaultEngineDir = GLiveCodingEngineDir;
#else
	FString DefaultEngineDir = FPaths::EngineDir();
#endif
	ConsolePathVariable = ConsoleManager.RegisterConsoleVariable(