LocalDataCachePathEnvOverride
LocalDataCachePathEnvOverride
#Overview
name: LocalDataCachePathEnvOverride
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEngine.ini:2439, section: [Zen.AutoLaunch]
- INI Section:
Zen.AutoLaunch
- Raw value:
UE-LocalDataCachePath
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Developer/Zen/Private/ZenServerInterface.cpp:575
Scope (from outer to inner):
file
namespace UE::Zen
function static void DetermineLocalDataCachePath
Source code excerpt:
{
FString DataPathEnvOverride;
if (GConfig->GetString(ConfigSection, TEXT("LocalDataCachePathEnvOverride"), DataPathEnvOverride, GEngineIni))
{
FString DataPathEnvOverrideValue = FPlatformMisc::GetEnvironmentVariable(*DataPathEnvOverride);
if (!DataPathEnvOverrideValue.IsEmpty())
{
DataPath = DataPathEnvOverrideValue;
UE_LOG(LogZenServiceInstance, Log, TEXT("Found environment variable %s=%s"), *DataPathEnvOverride, *DataPathEnvOverrideValue);