LocalPlatformName
LocalPlatformName
#Overview
name: LocalPlatformName
The value of this variable can be defined or overridden in .ini config files. 5
.ini config files referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/Android/BaseAndroidEngine.ini:4, section: [OnlineSubsystem]
- INI Section:
OnlineSubsystem
- Raw value:
AND
- Is Array:
False
Location: <Workspace>/Engine/Config/IOS/BaseIOSEngine.ini:75, section: [OnlineSubsystem]
- INI Section:
OnlineSubsystem
- Raw value:
IOS
- Is Array:
False
Location: <Workspace>/Engine/Config/Linux/BaseLinuxEngine.ini:2, section: [OnlineSubsystem]
- INI Section:
OnlineSubsystem
- Raw value:
LNX
- Is Array:
False
Location: <Workspace>/Engine/Config/Mac/BaseMacEngine.ini:18, section: [OnlineSubsystem]
- INI Section:
OnlineSubsystem
- Raw value:
MAC
- Is Array:
False
Location: <Workspace>/Engine/Config/Windows/BaseWindowsEngine.ini:5, section: [OnlineSubsystem]
- INI Section:
OnlineSubsystem
- Raw value:
WIN
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSubsystem.cpp:286
Scope (from outer to inner):
file
function FString IOnlineSubsystem::GetLocalPlatformName
Source code excerpt:
if (OnlinePlatform.IsEmpty())
{
GConfig->GetString(TEXT("OnlineSubsystem"), TEXT("LocalPlatformName"), OnlinePlatform, GEngineIni);
}
if (!OnlinePlatform.IsEmpty())
{
OnlinePlatform.ToUpperInline();
}