LocalPlatformName

LocalPlatformName

#Overview

name: LocalPlatformName

The value of this variable can be defined or overridden in .ini config files. 5 .ini config files referencing this setting variable.

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/Android/BaseAndroidEngine.ini:4, section: [OnlineSubsystem]

Location: <Workspace>/Engine/Config/IOS/BaseIOSEngine.ini:75, section: [OnlineSubsystem]

Location: <Workspace>/Engine/Config/Linux/BaseLinuxEngine.ini:2, section: [OnlineSubsystem]

Location: <Workspace>/Engine/Config/Mac/BaseMacEngine.ini:18, section: [OnlineSubsystem]

Location: <Workspace>/Engine/Config/Windows/BaseWindowsEngine.ini:5, section: [OnlineSubsystem]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSubsystem.cpp:286

Scope (from outer to inner):

file
function     FString IOnlineSubsystem::GetLocalPlatformName

Source code excerpt:

	if (OnlinePlatform.IsEmpty())
	{
		GConfig->GetString(TEXT("OnlineSubsystem"), TEXT("LocalPlatformName"), OnlinePlatform, GEngineIni);
	}

	if (!OnlinePlatform.IsEmpty())
	{
		OnlinePlatform.ToUpperInline();
	}