lyra.chaos.ExperienceDelayLoad.MinSecs

lyra.chaos.ExperienceDelayLoad.MinSecs

#Overview

name: lyra.chaos.ExperienceDelayLoad.MinSecs

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Projects/Lyra/Source/LyraGame/GameModes/LyraExperienceManagerComponent.cpp:29

Scope (from outer to inner):

file
namespace    LyraConsoleVariables

Source code excerpt:

	static float ExperienceLoadRandomDelayMin = 0.0f;
	static FAutoConsoleVariableRef CVarExperienceLoadRandomDelayMin(
		TEXT("lyra.chaos.ExperienceDelayLoad.MinSecs"),
		ExperienceLoadRandomDelayMin,
		TEXT("This value (in seconds) will be added as a delay of load completion of the experience (along with the random value lyra.chaos.ExperienceDelayLoad.RandomSecs)"),
		ECVF_Default);

	static float ExperienceLoadRandomDelayRange = 0.0f;
	static FAutoConsoleVariableRef CVarExperienceLoadRandomDelayRange(