Lyra.RepGraph.CellSize
Lyra.RepGraph.CellSize
#Overview
name: Lyra.RepGraph.CellSize
This variable is created as a Console Variable (cvar).
- type:
Var
- help: ``
It is referenced in 366
C++ source files.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Projects/Lyra/Source/LyraGame/System/LyraReplicationGraph.cpp:102
Scope (from outer to inner):
file
namespace Lyra::RepGraph
Source code excerpt:
float CellSize = 10000.f;
static FAutoConsoleVariableRef CVarLyraRepGraphCellSize(TEXT("Lyra.RepGraph.CellSize"), CellSize, TEXT(""), ECVF_Default);
// Essentially "Min X" for replication. This is just an initial value. The system will reset itself if actors appears outside of this.
float SpatialBiasX = -150000.f;
static FAutoConsoleVariableRef CVarLyraRepGraphSpatialBiasX(TEXT("Lyra.RepGraph.SpatialBiasX"), SpatialBiasX, TEXT(""), ECVF_Default);
// Essentially "Min Y" for replication. This is just an initial value. The system will reset itself if actors appears outside of this.
#Associated Variable and Callsites
This variable is associated with another variable named CellSize
, which is a popular name and overloaded in many contexts. There are 365
callsites. We have to skip these details.