Lyra.RepGraph.DisplayClientLevelStreaming
Lyra.RepGraph.DisplayClientLevelStreaming
#Overview
name: Lyra.RepGraph.DisplayClientLevelStreaming
This variable is created as a Console Variable (cvar).
- type:
Var
- help: ``
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Projects/Lyra/Source/LyraGame/System/LyraReplicationGraph.cpp:99
Scope (from outer to inner):
file
namespace Lyra::RepGraph
Source code excerpt:
int32 DisplayClientLevelStreaming = 0;
static FAutoConsoleVariableRef CVarLyraRepGraphDisplayClientLevelStreaming(TEXT("Lyra.RepGraph.DisplayClientLevelStreaming"), DisplayClientLevelStreaming, TEXT(""), ECVF_Default);
float CellSize = 10000.f;
static FAutoConsoleVariableRef CVarLyraRepGraphCellSize(TEXT("Lyra.RepGraph.CellSize"), CellSize, TEXT(""), ECVF_Default);
// Essentially "Min X" for replication. This is just an initial value. The system will reset itself if actors appears outside of this.
float SpatialBiasX = -150000.f;