Lyra.RepGraph.FrequencyBuckets

Lyra.RepGraph.FrequencyBuckets

#Overview

name: Lyra.RepGraph.FrequencyBuckets

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Projects/Lyra/Source/LyraGame/System/LyraReplicationGraph.cpp:972

Scope: file

Source code excerpt:

// ------------------------------------------------------------------------------

FAutoConsoleCommandWithWorldAndArgs ChangeFrequencyBucketsCmd(TEXT("Lyra.RepGraph.FrequencyBuckets"), TEXT("Resets frequency bucket count."), FConsoleCommandWithWorldAndArgsDelegate::CreateLambda([](const TArray< FString >& Args, UWorld* World) 
{
	int32 Buckets = 1;
	if (Args.Num() > 0)
	{
		LexTryParseString<int32>(Buckets, *Args[0]);
	}