Lyra.UseDTLSEncryption

Lyra.UseDTLSEncryption

#Overview

name: Lyra.UseDTLSEncryption

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Projects/Lyra/Source/LyraGame/System/LyraGameInstance.cpp:31

Scope (from outer to inner):

file
namespace    Lyra

Source code excerpt:

	static bool bUseDTLSEncryption = false;
	static FAutoConsoleVariableRef CVarLyraUseDTLSEncryption(
		TEXT("Lyra.UseDTLSEncryption"),
		bUseDTLSEncryption,
		TEXT("Set to true if using Lyra.TestEncryption and the DTLS packet handler."),
		ECVF_Default);

	/* Intended for testing with multiple game instances on the same device (desktop builds) */
	static bool bTestDTLSFingerprint = false;