lyra.Weapon.AimAssist.DrawDebugViewfinder

lyra.Weapon.AimAssist.DrawDebugViewfinder

#Overview

name: lyra.Weapon.AimAssist.DrawDebugViewfinder

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Projects/Lyra/Plugins/GameFeatures/ShooterCore/Source/ShooterCoreRuntime/Private/Input/AimAssistTargetManagerComponent.cpp:22

Scope (from outer to inner):

file
namespace    LyraConsoleVariables

Source code excerpt:

	static bool bDrawDebugViewfinder = false;
	static FAutoConsoleVariableRef CVarDrawDebugViewfinder(
		TEXT("lyra.Weapon.AimAssist.DrawDebugViewfinder"),
		bDrawDebugViewfinder,
		TEXT("Should we draw a debug box for the aim assist target viewfinder?"),
		ECVF_Cheat);
}

const FLyraAimAssistTarget* FindTarget(const TArray<FLyraAimAssistTarget>& Targets, const UShapeComponent* TargetComponent)