lyra.Weapon.AimAssist.DrawDebugViewfinder
lyra.Weapon.AimAssist.DrawDebugViewfinder
#Overview
name: lyra.Weapon.AimAssist.DrawDebugViewfinder
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Should we draw a debug box for the aim assist target viewfinder?
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Projects/Lyra/Plugins/GameFeatures/ShooterCore/Source/ShooterCoreRuntime/Private/Input/AimAssistTargetManagerComponent.cpp:22
Scope (from outer to inner):
file
namespace LyraConsoleVariables
Source code excerpt:
static bool bDrawDebugViewfinder = false;
static FAutoConsoleVariableRef CVarDrawDebugViewfinder(
TEXT("lyra.Weapon.AimAssist.DrawDebugViewfinder"),
bDrawDebugViewfinder,
TEXT("Should we draw a debug box for the aim assist target viewfinder?"),
ECVF_Cheat);
}
const FLyraAimAssistTarget* FindTarget(const TArray<FLyraAimAssistTarget>& Targets, const UShapeComponent* TargetComponent)