ManualIPAddress

ManualIPAddress

#Overview

name: ManualIPAddress

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 2 C++ source files. Also referenced in 1 C# build file meaning it may affect the build system logic.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Projects/Lyra/Config/DefaultEngine.ini:378, section: [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServerEditor/Private/AndroidFileServerRuntimeSettings.cpp:20

Scope (from outer to inner):

file
function     UAndroidFileServerRuntimeSettings::UAndroidFileServerRuntimeSettings

Source code excerpt:

		, ConnectionType(EAFSConnectionType::USBOnly)
		, bUseManualIPAddress(false)
		, ManualIPAddress(TEXT(""))
{
}

void UAndroidFileServerRuntimeSettings::PostInitProperties()
{
	Super::PostInitProperties();

#Loc: <Workspace>/Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServerEditor/Public/AndroidFileServerRuntimeSettings.h:71

Scope (from outer to inner):

file
class        class UAndroidFileServerRuntimeSettings : public UObject

Source code excerpt:

	// IP address of device to use
	UPROPERTY(EditAnywhere, config, Category = Connection, Meta=(EditCondition = "bUseManualIPAddress"), Meta=(DisplayName = "Manual IP Address"))
	FString ManualIPAddress;

private:
	// UObject interface
	virtual void PostInitProperties() override;
};

#References in C# build files

This variable is referenced in the following C# build files:

Location: <Workspace>/Engine/Source/Programs/AutomationTool/Android/AndroidPlatform.Automation.cs:902

			bUseManualIPAddress = false;
		}
		if (!Ini.GetString("/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings", "ManualIPAddress", out ManualIPAddress))
		{
			ManualIPAddress = "127.0.0.1";
		}

		bool bAllowNetworkConnection = true;
		if (!Ini.GetBool("/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings", "bAllowNetworkConnection", out bAllowNetworkConnection))