MaxNumThreadsWithTlsSlots

MaxNumThreadsWithTlsSlots

#Overview

name: MaxNumThreadsWithTlsSlots

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 1 C# build file meaning it may affect the build system logic.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/Windows/BaseWindowsEngine.ini:31, section: [/Script/WindowsRuntimeSettings.WindowsRuntimeSettings]

#References in C# build files

This variable is referenced in the following C# build files:

Location: <Workspace>/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/UEBuildWindows.cs:566

		/// </summary>
		[ConfigFile(ConfigHierarchyType.Engine, "/Script/WindowsRuntimeSettings.WindowsRuntimeSettings")]
		public int MaxNumThreadsWithTlsSlots = 0;

		/// <summary>
		/// Determines the amount of memory that the compiler allocates to construct precompiled headers (/Zm).
		/// </summary>
		[XmlConfigFile(Category = "WindowsPlatform")]
		public int PCHMemoryAllocationFactor = 0;