MaxSearchReferencerDepth

MaxSearchReferencerDepth

#Overview

name: MaxSearchReferencerDepth

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 2 C++ source files.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEditorPerProjectUserSettings.ini:970, section: [/Script/AssetManagerEditor.ReferenceViewerSettings]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/ReferenceViewerSettings.cpp:174

Scope (from outer to inner):

file
function     int32 UReferenceViewerSettings::GetSearchReferencerDepthLimit

Source code excerpt:

int32 UReferenceViewerSettings::GetSearchReferencerDepthLimit() const
{
	return MaxSearchReferencerDepth;
}

void UReferenceViewerSettings::SetSearchReferencerDepthLimit(int32 NewDepthLimit, bool bSaveConfig)
{
	MaxSearchReferencerDepth = FMath::Max(NewDepthLimit, 0);
	if (bSaveConfig)
	{
		SaveConfig();
	}
}

#Loc: <Workspace>/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/ReferenceViewer/ReferenceViewerSettings.h:121

Scope (from outer to inner):

file
class        class UReferenceViewerSettings : public UObject

Source code excerpt:

	/* How deep to search references */
	UPROPERTY(config)
	int32 MaxSearchReferencerDepth; 
	
	/* Whether to display the Dependencies */
	UPROPERTY(config)
	bool bIsShowDependencies;
	
	/* How deep to search dependanies */