MEDIA
MEDIA
#Overview
name: MEDIA
This variable is created as a Console Variable (cvar).
- type:
Exec
- help:
Sorry: Exec commands have no help
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/MediaAssets/Private/MediaAssetsModule.cpp:30
Scope (from outer to inner):
file
class class FMediaAssetsModule : public FSelfRegisteringExec , public IMediaAssetsModule
function virtual bool Exec_Runtime
Source code excerpt:
virtual bool Exec_Runtime(UWorld* InWorld, const TCHAR* Cmd, FOutputDevice& Ar) override
{
if (FParse::Command(&Cmd, TEXT("MEDIA")))
{
FString MovieCmd = FParse::Token(Cmd, 0);
if (MovieCmd.Contains(TEXT("PLAY")))
{
for (TObjectIterator<UMediaPlayer> It; It; ++It)