MEMLEAN
MEMLEAN
#Overview
name: MEMLEAN
The value of this variable can be defined or overridden in .ini config files. 11
.ini config files referencing this setting variable.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEngine.ini:2095, section: [CustomStats]
- INI Section:
CustomStats
- Raw value:
Virtual Memory Used
- Is Array:
True
Location: <Workspace>/Engine/Config/BaseEngine.ini:2096, section: [CustomStats]
- INI Section:
CustomStats
- Raw value:
Audio Memory Used
- Is Array:
True
Location: <Workspace>/Engine/Config/BaseEngine.ini:2097, section: [CustomStats]
- INI Section:
CustomStats
- Raw value:
Animation Memory
- Is Array:
True
Location: <Workspace>/Engine/Config/BaseEngine.ini:2098, section: [CustomStats]
- INI Section:
CustomStats
- Raw value:
Vertex Lighting Memory
- Is Array:
True
Location: <Workspace>/Engine/Config/BaseEngine.ini:2099, section: [CustomStats]
- INI Section:
CustomStats
- Raw value:
StaticMesh Vertex Memory
- Is Array:
True
Location: <Workspace>/Engine/Config/BaseEngine.ini:2100, section: [CustomStats]
- INI Section:
CustomStats
- Raw value:
StaticMesh Index Memory
- Is Array:
True
Location: <Workspace>/Engine/Config/BaseEngine.ini:2101, section: [CustomStats]
- INI Section:
CustomStats
- Raw value:
SkeletalMesh Vertex Memory
- Is Array:
True
Location: <Workspace>/Engine/Config/BaseEngine.ini:2102, section: [CustomStats]
- INI Section:
CustomStats
- Raw value:
SkeletalMesh Index Memory
- Is Array:
True
Location: <Workspace>/Engine/Config/BaseEngine.ini:2103, section: [CustomStats]
- INI Section:
CustomStats
- Raw value:
VertexShader Memory
- Is Array:
True
Location: <Workspace>/Engine/Config/BaseEngine.ini:2104, section: [CustomStats]
- INI Section:
CustomStats
- Raw value:
PixelShader Memory
- Is Array:
True
Location: <Workspace>/Engine/Config/BaseEngine.ini:2105, section: [CustomStats]
- INI Section:
CustomStats
- Raw value:
Navigation Memory
- Is Array:
True