Memory.UsePurgatory
Memory.UsePurgatory
#Overview
name: Memory.UsePurgatory
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Uses the purgatory malloc proxy to check if things are writing to stale pointers.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Core/Private/HAL/UnrealMemory.cpp:316
Scope: file
Source code excerpt:
FAutoConsoleCommand FMallocUsePurgatoryCommand
(
TEXT("Memory.UsePurgatory"),
TEXT("Uses the purgatory malloc proxy to check if things are writing to stale pointers."),
FConsoleCommandDelegate::CreateStatic(&FMemory::EnablePurgatoryTests)
);
FAutoConsoleCommand FMallocUsePoisonCommand
(